May 11, 2026

Resident Evil Requiem Is Two Resident Evil Experiences In One Game

By Capcom - Xbox, Fair use, https://en.wikipedia.org/w/index.php?curid=80155870

I just finished playing Resident Evil Requiem, which had to be one of the most anticipated releases of the year (that is not GTA VI), and is also one of Capcom's premier franchises. The Resident Evil franchise feels like an important and prominent franchise in video games with some RE games being outstanding, while there are other RE games that were truly disappointing. I wanted to play Resident Evil Requiem to see where I would rank this game among all the other RE games I have played.

You play as two characters in Resident Evil Requiem and each character feel like its own experience that is distinct from the other. When you play as Grace Ashcroft, the game functions like a true survival-horror experience, and it is a similar experience to playing Resident Evil 7 where you have limited ammo, and you need to rely more on stealth to proceed. I think Grace's voice-actor put in a sensational performance as the character, as you feel Grace's anxiety and panic in her voice throughout the game. I also liked exploring the environments as Grace, and you hear her panicked breathing as she explores, which is an incredible atmospheric attention to detail.

The other character that you take control of in this game is the fan-favorite badass Leon Kennedy. His gameplay feels almost exactly like playing Resident Evil 4. The Leon sections are almost entirely action-sections with the familiar cheesy one-liners, over-the-top action sequences, and the general action hero aesthetic. The Leon sections are a nice change of pace from the Grace sections, even if I think the transitions between playing the two characters feel a little bit jarring.

I have some other little tidbits about the game. I think Resident Evil Requiem's story is generally good, though there are some questionable decisions that negatively affect the story, especially in the later sections of the game. I also appreciate the solid visuals with extremely detailed environments and the trademark Resident Evil creepy atmosphere.

The last thing I want to mention is Resident Evil Requiem's value. I paid $80 CAD for this game and I completed the game's story in around 12 hours. This does not sound like great value, but there were no boring moments in my 12-hour playthrough of the game. I did not feel like the game was a bad value because the playthrough itself felt so gripping and not lacking of any quality.

Resident Evil Requiem is a home run for Capcom, and with the success of the Resident Evil, Monster Hunter, and Street Fighter franchises (among other titles, including their brand-new game Pragmata which I have yet to play), I think Capcom is among one of the best publishers in video games right now. I think Requiem is among one of the best Resident Evil games I have ever played, and I would only rank Resident Evil 4 higher on my list of Resident Evil games. Regardless, Resident Evil Requiem is a fantastic video game.

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